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Drawit xamarin1/8/2024 ![]() We are going to invalidate the surface when it happens. We need to add a bindable property for the resource.Īnd since we want to make sure we refresh the image once the property is changed, Since we want our control to be reusable, Create a private member for SKCanvasView._canvasView.PaintSurface += CanvasViewOnPaintSurface Also it has a white background, which we might not want. Thanks to TheMax for pointing out that on mobile, the icon will have a shadow by default. Private readonly SKCanvasView _canvasView = new SKCanvasView() ![]() I decided to create a control that derives from the Frame class, so that our SVG icon can get a nice border built in it already. īut why would we do that if we can create a reusable control for that? Now, we could write everything from start each time we need an SVG. I’ve chosen this cute cat image from OpenClipart. The build action should be set to Embedded Resource. In your PCL project, add the SVG file you want to render. Install the following packages from NuGet: You should be familiar with the basics of SkiaSharp for Xamarin Froms.įollow the link above if you are not familiar with it yet. To understand what is going on in this guide, If all you want is the code and you can handle it yourself,įeel free to check the example on my GitHub. I’ll try to keep it short and to the point. So to save you the frustration, let’s dig right into the solution. I came across the fact that SkiaSharp can now handle SVG images. ![]() So after long digging around, and checking various packages that will handle the work for me, Not a single straight to the point guide or example! Well, how hard can it be? I’ll just google it! Some one already handled it! One of my first tasks was to handle the icons in the system.Īfter getting the SVG icons from our designer, I dove in to see how I can render them,īut to my disappointment, it looked like Xamarin Forms does’t have a native support for SVG files.Ĭoming from the WPF world, I thought to myself, Recently I’ve started to work on a Xamarin Forms project.
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